Being a fan of escape rooms myself, I was excited to have the chance to participate in building one. The escape is a new game concept where it all takes place outdoors, and the goal is to unlock all the puzzles to succeed. While the escape room had many puzzles, I was in charge of building two. For the first one I decided to recreate a classic version of the candle riddle. Here you are faced with a circle of candles, and blowing on one will change the state of the nearby ones. The goal of the other one was to turn all candles off. In this version of the puzzle, the action of blowing is simulated by pressing a button next to the candle. Once the puzzle is solved, the candles will display a specific pattern that will reveal in which order you should look through the "eyes" of another box. The "suns" on the outer circle give you the clue to shine a light through them. Only once you have solved the candle puzzle you will know in which order to look to get the correct combination. The red button in the center of the candles is to reset the game.
The second puzzle consisted on a ballpyramid tower. Different ball configurations are given and the goal is to combine them in such a way that it forms a pyramid. In order to make the puzzle a little easier (since this became the hardest puzzle to solve), some of the balls are painted with the same color to give clues to the players as to how it should be put together. Only when the pyramid is built, the player can see the number combination to open the lock.